X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_state_shaders.c;h=fb6ab7e0ee22b51c84f733ce8d3a43c4f481c2d7;hp=3e72e1fc37cc1b6a582b9be4b69e4b09d89d1f67;hb=98e866c66953875a170cfff79a3c2f3c79460ed2;hpb=6ecb8b689976d21868e56a4f59f1354ea256d23d diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 3e72e1fc37c..fb6ab7e0ee2 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -3171,7 +3171,7 @@ static unsigned si_get_ps_input_cntl(struct si_context *sctx, struct si_shader * unsigned semantic, enum glsl_interp_mode interpolate) { struct si_shader_info *vsinfo = &vs->selector->info; - unsigned j, offset, ps_input_cntl = 0; + unsigned offset, ps_input_cntl = 0; if (interpolate == INTERP_MODE_FLAT || (interpolate == INTERP_MODE_COLOR && sctx->flatshade) || @@ -3184,43 +3184,42 @@ static unsigned si_get_ps_input_cntl(struct si_context *sctx, struct si_shader * ps_input_cntl |= S_028644_PT_SPRITE_TEX(1); } - /* TODO: This search can be removed if we add a lookup table from semantic to index. */ - for (j = 0; j < vsinfo->num_outputs; j++) { - if (semantic == vsinfo->output_semantic[j]) { - offset = vs->info.vs_output_param_offset[j]; - - if (offset <= AC_EXP_PARAM_OFFSET_31) { - /* The input is loaded from parameter memory. */ - ps_input_cntl |= S_028644_OFFSET(offset); - } else if (!G_028644_PT_SPRITE_TEX(ps_input_cntl)) { - if (offset == AC_EXP_PARAM_UNDEFINED) { - /* This can happen with depth-only rendering. */ - offset = 0; - } else { - /* The input is a DEFAULT_VAL constant. */ - assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 && - offset <= AC_EXP_PARAM_DEFAULT_VAL_1111); - offset -= AC_EXP_PARAM_DEFAULT_VAL_0000; - } + int vs_slot = vsinfo->output_semantic_to_slot[semantic]; + if (vs_slot >= 0) { + offset = vs->info.vs_output_param_offset[vs_slot]; - ps_input_cntl = S_028644_OFFSET(0x20) | S_028644_DEFAULT_VAL(offset); + if (offset <= AC_EXP_PARAM_OFFSET_31) { + /* The input is loaded from parameter memory. */ + ps_input_cntl |= S_028644_OFFSET(offset); + } else if (!G_028644_PT_SPRITE_TEX(ps_input_cntl)) { + if (offset == AC_EXP_PARAM_UNDEFINED) { + /* This can happen with depth-only rendering. */ + offset = 0; + } else { + /* The input is a DEFAULT_VAL constant. */ + assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 && + offset <= AC_EXP_PARAM_DEFAULT_VAL_1111); + offset -= AC_EXP_PARAM_DEFAULT_VAL_0000; } - break; + + ps_input_cntl = S_028644_OFFSET(0x20) | S_028644_DEFAULT_VAL(offset); + } + } else { + /* VS output not found. */ + if (semantic == VARYING_SLOT_PRIMITIVE_ID) { + /* PrimID is written after the last output when HW VS is used. */ + ps_input_cntl |= S_028644_OFFSET(vs->info.vs_output_param_offset[vsinfo->num_outputs]); + } else if (!G_028644_PT_SPRITE_TEX(ps_input_cntl)) { + /* No corresponding output found, load defaults into input. + * Don't set any other bits. + * (FLAT_SHADE=1 completely changes behavior) */ + ps_input_cntl = S_028644_OFFSET(0x20); + /* D3D 9 behaviour. GL is undefined */ + if (semantic == VARYING_SLOT_COL0) + ps_input_cntl |= S_028644_DEFAULT_VAL(3); } } - if (j == vsinfo->num_outputs && semantic == VARYING_SLOT_PRIMITIVE_ID) - /* PrimID is written after the last output when HW VS is used. */ - ps_input_cntl |= S_028644_OFFSET(vs->info.vs_output_param_offset[vsinfo->num_outputs]); - else if (j == vsinfo->num_outputs && !G_028644_PT_SPRITE_TEX(ps_input_cntl)) { - /* No corresponding output found, load defaults into input. - * Don't set any other bits. - * (FLAT_SHADE=1 completely changes behavior) */ - ps_input_cntl = S_028644_OFFSET(0x20); - /* D3D 9 behaviour. GL is undefined */ - if (semantic == VARYING_SLOT_COL0) - ps_input_cntl |= S_028644_DEFAULT_VAL(3); - } return ps_input_cntl; }