X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fglsl%2FSConscript;h=6a2347625c7a32892fa93ac3aa9c4dcc160130f5;hp=8e18626c4049d2b4ced0a0b31b2f7ef0a1cb9360;hb=8aac5d123c4636fad5e9d70c3a6706aaa6f1f240;hpb=080c40ab32b2abd6d8381b4a0cc143d36a1652b2 diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 8e18626c404..6a2347625c7 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -2,26 +2,111 @@ import common Import('*') +from sys import executable as python_cmd + env = env.Clone() +env.Prepend(CPPPATH = [ + '#src/mapi', + '#src/mesa', + '#src/glsl', +]) + sources = [ - 'pp/sl_pp_context.c', - 'pp/sl_pp_define.c', - 'pp/sl_pp_dict.c', - 'pp/sl_pp_error.c', - 'pp/sl_pp_expression.c', - 'pp/sl_pp_extension.c', - 'pp/sl_pp_if.c', - 'pp/sl_pp_line.c', - 'pp/sl_pp_macro.c', - 'pp/sl_pp_pragma.c', - 'pp/sl_pp_process.c', - 'pp/sl_pp_purify.c', - 'pp/sl_pp_token.c', - 'pp/sl_pp_token_util.c', - 'pp/sl_pp_version.c', - 'cl/sl_cl_parse.c', -] + 'glcpp/glcpp-lex.c', + 'glcpp/glcpp-parse.c', + 'glcpp/pp.c', + 'ast_expr.cpp', + 'ast_function.cpp', + 'ast_to_hir.cpp', + 'ast_type.cpp', + 'glsl_lexer.cpp', + 'glsl_parser.cpp', + 'glsl_parser_extras.cpp', + 'glsl_types.cpp', + 'glsl_symbol_table.cpp', + 'hir_field_selection.cpp', + 'ir_basic_block.cpp', + 'ir_clone.cpp', + 'ir_constant_expression.cpp', + 'ir.cpp', + 'ir_expression_flattening.cpp', + 'ir_function_can_inline.cpp', + 'ir_function.cpp', + 'ir_hierarchical_visitor.cpp', + 'ir_hv_accept.cpp', + 'ir_import_prototypes.cpp', + 'ir_print_visitor.cpp', + 'ir_reader.cpp', + 'ir_rvalue_visitor.cpp', + 'ir_set_program_inouts.cpp', + 'ir_validate.cpp', + 'ir_variable.cpp', + 'ir_variable_refcount.cpp', + 'linker.cpp', + 'link_functions.cpp', + 'loop_analysis.cpp', + 'loop_controls.cpp', + 'loop_unroll.cpp', + 'lower_discard.cpp', + 'lower_if_to_cond_assign.cpp', + 'lower_instructions.cpp', + 'lower_jumps.cpp', + 'lower_mat_op_to_vec.cpp', + 'lower_noise.cpp', + 'lower_variable_index_to_cond_assign.cpp', + 'lower_vec_index_to_cond_assign.cpp', + 'lower_vec_index_to_swizzle.cpp', + 'lower_vector.cpp', + 'opt_algebraic.cpp', + 'opt_constant_folding.cpp', + 'opt_constant_propagation.cpp', + 'opt_constant_variable.cpp', + 'opt_copy_propagation.cpp', + 'opt_dead_code.cpp', + 'opt_dead_code_local.cpp', + 'opt_dead_functions.cpp', + 'opt_discard_simplification.cpp', + 'opt_function_inlining.cpp', + 'opt_if_simplification.cpp', + 'opt_noop_swizzle.cpp', + 'opt_redundant_jumps.cpp', + 'opt_structure_splitting.cpp', + 'opt_swizzle_swizzle.cpp', + 'opt_tree_grafting.cpp', + 'ralloc.c', + 's_expression.cpp', + 'strtod.c', +] + + +if env['platform'] == common.host_platform: + if env['msvc']: + env.Prepend(CPPPATH = ['#/src/getopt']) + env.PrependUnique(LIBS = [getopt]) + + builtin_compiler = env.Program( + target = 'builtin_compiler', + source = sources + ['main.cpp', 'builtin_stubs.cpp', + '#src/mesa/program/hash_table.c', + '#src/mesa/program/symbol_table.c'], + ) + + builtin_glsl_function = env.CodeGenerate( + target = 'builtin_function.cpp', + script = 'builtins/tools/generate_builtins.py', + source = builtin_compiler, + command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' + ) + + env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) + + Export('builtin_glsl_function') + + if common.cross_compiling: + Return() + +sources += builtin_glsl_function glsl = env.ConvenienceLibrary( target = 'glsl', @@ -30,6 +115,9 @@ glsl = env.ConvenienceLibrary( Export('glsl') +# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa +Return() + env = env.Clone() if env['platform'] == 'windows': @@ -40,30 +128,13 @@ if env['platform'] == 'windows': env.Prepend(LIBS = [glsl]) env.Program( - target = 'purify', - source = ['apps/purify.c'], -) - -env.Program( - target = 'tokenise', - source = ['apps/tokenise.c'], -) - -env.Program( - target = 'version', - source = ['apps/version.c'], + target = 'glsl2', + source = [ + 'main.cpp', + ] ) env.Program( - target = 'process', - source = ['apps/process.c'], + target = 'glcpp', + source = ['glcpp/glcpp.c'], ) - -glsl_compile = env.Program( - target = 'compile', - source = ['apps/compile.c'], -) - -if env['platform'] == common.default_platform: - # Only export the GLSL compiler when building for the host platform - Export('glsl_compile')