X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fglx%2Findirect_glx.c;h=f370daf8bb6074111e8ad5ce03cc8bd16c2da0bc;hp=53d5a914db74e47afae230a4643a4122649a93e4;hb=3cb3d17312f58cb348e0d7ed356877ccc8800ed8;hpb=2b7a972e3f36bfcdc6fbe2b59d7ffdcde49c9405 diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c index 53d5a914db7..f370daf8bb6 100644 --- a/src/glx/indirect_glx.c +++ b/src/glx/indirect_glx.c @@ -30,8 +30,14 @@ * Kristian Høgsberg (krh@bitplanet.net) */ +#include + #include "glapi.h" #include "glxclient.h" +#include "indirect.h" +#include "util/debug.h" + +#ifndef GLX_USE_APPLEGL extern struct _glapi_table *__glXNewIndirectAPI(void); @@ -45,14 +51,10 @@ indirect_destroy_context(struct glx_context *gc) { __glXFreeVertexArrayState(gc); - if (gc->vendor) - free((char *) gc->vendor); - if (gc->renderer) - free((char *) gc->renderer); - if (gc->version) - free((char *) gc->version); - if (gc->extensions) - free((char *) gc->extensions); + free((char *) gc->vendor); + free((char *) gc->renderer); + free((char *) gc->version); + free((char *) gc->extensions); __glFreeAttributeState(gc); free((char *) gc->buf); free((char *) gc->client_state_private); @@ -60,12 +62,13 @@ indirect_destroy_context(struct glx_context *gc) } static Bool -SendMakeCurrentRequest(Display * dpy, CARD8 opcode, - GLXContextID gc_id, GLXContextTag gc_tag, - GLXDrawable draw, GLXDrawable read, - xGLXMakeCurrentReply * reply) +SendMakeCurrentRequest(Display * dpy, GLXContextID gc_id, + GLXContextTag gc_tag, GLXDrawable draw, + GLXDrawable read, GLXContextTag *out_tag) { + xGLXMakeCurrentReply reply; Bool ret; + int opcode = __glXSetupForCommand(dpy); LockDisplay(dpy); @@ -116,7 +119,10 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode, } } - ret = _XReply(dpy, (xReply *) reply, 0, False); + ret = _XReply(dpy, (xReply *) &reply, 0, False); + + if (out_tag) + *out_tag = reply.contextTag; UnlockDisplay(dpy); SyncHandle(); @@ -128,11 +134,9 @@ static int indirect_bind_context(struct glx_context *gc, struct glx_context *old, GLXDrawable draw, GLXDrawable read) { - xGLXMakeCurrentReply reply; GLXContextTag tag; - __GLXattribute *state; Display *dpy = gc->psc->dpy; - int opcode = __glXSetupForCommand(dpy); + Bool sent; if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy) { tag = old->currentContextTag; @@ -141,40 +145,49 @@ indirect_bind_context(struct glx_context *gc, struct glx_context *old, tag = 0; } - SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, &reply); + sent = SendMakeCurrentRequest(dpy, gc->xid, tag, draw, read, + &gc->currentContextTag); - if (!IndirectAPI) - IndirectAPI = __glXNewIndirectAPI(); - _glapi_set_dispatch(IndirectAPI); + if (sent) { + if (!IndirectAPI) + IndirectAPI = __glXNewIndirectAPI(); + _glapi_set_dispatch(IndirectAPI); - gc->currentContextTag = reply.contextTag; - state = gc->client_state_private; - if (state->array_state == NULL) { - glGetString(GL_EXTENSIONS); - glGetString(GL_VERSION); - __glXInitVertexArrayState(gc); + /* The indirect vertex array state must to be initialised after we + * have setup the context, as it needs to query server attributes. + * + * At the point this is called gc->currentDpy is not initialized + * nor is the thread's current context actually set. Hence the + * cleverness before the GetString calls. + */ + __GLXattribute *state = gc->client_state_private; + if (state && state->array_state == NULL) { + gc->currentDpy = gc->psc->dpy; + __glXSetCurrentContext(gc); + __indirect_glGetString(GL_EXTENSIONS); + __indirect_glGetString(GL_VERSION); + __glXInitVertexArrayState(gc); + } } - return Success; + return !sent; } static void indirect_unbind_context(struct glx_context *gc, struct glx_context *new) { Display *dpy = gc->psc->dpy; - int opcode = __glXSetupForCommand(dpy); - xGLXMakeCurrentReply reply; if (gc == new) return; - /* We are either switching to no context, away from a indirect + /* We are either switching to no context, away from an indirect * context to a direct context or from one dpy to another and have * to send a request to the dpy to unbind the previous context. */ if (!new || new->isDirect || new->psc->dpy != dpy) { - SendMakeCurrentRequest(dpy, opcode, None, - gc->currentContextTag, None, None, &reply); + SendMakeCurrentRequest(dpy, None, gc->currentContextTag, None, None, + NULL); gc->currentContextTag = 0; } } @@ -324,21 +337,25 @@ indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer) } static const struct glx_context_vtable indirect_context_vtable = { - indirect_destroy_context, - indirect_bind_context, - indirect_unbind_context, - indirect_wait_gl, - indirect_wait_x, - indirect_use_x_font, - indirect_bind_tex_image, - indirect_release_tex_image, - NULL, /* get_proc_address */ + .destroy = indirect_destroy_context, + .bind = indirect_bind_context, + .unbind = indirect_unbind_context, + .wait_gl = indirect_wait_gl, + .wait_x = indirect_wait_x, + .use_x_font = indirect_use_x_font, + .bind_tex_image = indirect_bind_tex_image, + .release_tex_image = indirect_release_tex_image, + .get_proc_address = NULL, }; /** * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new * function called \c __glXAllocateClientState that allocates the memory and * does all the initialization (including the pixel pack / unpack). + * + * \note + * This function is \b not the place to validate the context creation + * parameters. It is just the allocator for the \c glx_context. */ _X_HIDDEN struct glx_context * indirect_create_context(struct glx_screen *psc, @@ -356,25 +373,25 @@ indirect_create_context(struct glx_screen *psc, } /* Allocate our context record */ - gc = malloc(sizeof *gc); + gc = calloc(1, sizeof *gc); if (!gc) { /* Out of memory */ return NULL; } - memset(gc, 0, sizeof *gc); glx_context_init(gc, psc, mode); gc->isDirect = GL_FALSE; gc->vtable = &indirect_context_vtable; - state = malloc(sizeof(struct __GLXattributeRec)); + state = calloc(1, sizeof(struct __GLXattributeRec)); + gc->renderType = renderType; + if (state == NULL) { /* Out of memory */ free(gc); return NULL; } gc->client_state_private = state; - memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); - state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); + state->NoDrawArraysProtocol = env_var_as_boolean("LIBGL_NO_DRAWARRAYS", false); /* ** Create a temporary buffer to hold GLX rendering commands. The size @@ -400,10 +417,6 @@ indirect_create_context(struct glx_screen *psc, gc->attributes.stackPointer = &gc->attributes.stack[0]; - /* - ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. - */ - gc->fillImage = __glFillImage; gc->pc = gc->buf; gc->bufEnd = gc->buf + bufSize; gc->isDirect = GL_FALSE; @@ -436,7 +449,7 @@ indirect_create_context(struct glx_screen *psc, return gc; } -static struct glx_context * +_X_HIDDEN struct glx_context * indirect_create_context_attribs(struct glx_screen *base, struct glx_config *config_base, struct glx_context *shareList, @@ -444,23 +457,31 @@ indirect_create_context_attribs(struct glx_screen *base, const uint32_t *attribs, unsigned *error) { - /* All of the attribute validation for indirect contexts is handled on the - * server, so there's not much to do here. - */ - (void) num_attribs; - (void) attribs; + int renderType = GLX_RGBA_TYPE; + unsigned i; /* The error parameter is only used on the server so that correct GLX * protocol errors can be generated. On the client, it can be ignored. */ (void) error; - return indirect_create_context(base, config_base, shareList, 0); + /* All of the attribute validation for indirect contexts is handled on the + * server, so there's not much to do here. Still, we need to parse the + * attributes to correctly set renderType. + */ + for (i = 0; i < num_attribs; i++) { + if (attribs[i * 2] == GLX_RENDER_TYPE) + renderType = attribs[i * 2 + 1]; + } + + return indirect_create_context(base, config_base, shareList, renderType); } -struct glx_screen_vtable indirect_screen_vtable = { - indirect_create_context, - indirect_create_context_attribs +static const struct glx_screen_vtable indirect_screen_vtable = { + .create_context = indirect_create_context, + .create_context_attribs = indirect_create_context_attribs, + .query_renderer_integer = NULL, + .query_renderer_string = NULL, }; _X_HIDDEN struct glx_screen * @@ -468,13 +489,14 @@ indirect_create_screen(int screen, struct glx_display * priv) { struct glx_screen *psc; - psc = malloc(sizeof *psc); + psc = calloc(1, sizeof *psc); if (psc == NULL) return NULL; - memset(psc, 0, sizeof *psc); glx_screen_init(psc, screen, priv); psc->vtable = &indirect_screen_vtable; return psc; } + +#endif