X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fnouveau%2Fnv04_state_fb.c;h=4c17190b8c44776293e1154a3bf62a4982a18287;hp=aad1e491d2f840dbddc577420027a31351bdbf26;hb=3bd885d09cea6ecf19ddfd948c8dd74f5e3ea600;hpb=56dcd011b5ec33190f268cf546a4c68f81f5ebd0 diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c index aad1e491d2f..4c17190b8c4 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c @@ -28,31 +28,28 @@ #include "nouveau_context.h" #include "nouveau_fbo.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" static inline unsigned -get_rt_format(gl_format format) +get_rt_format(mesa_format format) { switch (format) { - case MESA_FORMAT_XRGB8888: - return 0x05; - case MESA_FORMAT_ARGB8888: - return 0x08; - case MESA_FORMAT_RGB565: - return 0x03; + case MESA_FORMAT_B8G8R8X8_UNORM: + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8; + case MESA_FORMAT_B8G8R8A8_UNORM: + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8; + case MESA_FORMAT_B5G6R5_UNORM: + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5; default: assert(0); } } void -nv04_emit_framebuffer(GLcontext *ctx, int emit) +nv04_emit_framebuffer(struct gl_context *ctx, int emit) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; - struct nouveau_grobj *surf3d = hw->surf3d; - struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); + struct nouveau_pushbuf *push = context_push(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; struct nouveau_surface *s; uint32_t rt_format = NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH; @@ -62,55 +59,52 @@ nv04_emit_framebuffer(GLcontext *ctx, int emit) if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) return; + PUSH_RESET(push, BUFCTX_FB); + /* Render target */ - if (fb->_NumColorDrawBuffers) { + if (fb->_ColorDrawBuffers[0]) { s = &to_nouveau_renderbuffer( fb->_ColorDrawBuffers[0])->surface; rt_format |= get_rt_format(s->format); zeta_pitch = rt_pitch = s->pitch; - nouveau_bo_markl(bctx, surf3d, - NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR, + BEGIN_NV04(push, NV04_SF3D(OFFSET_COLOR), 1); + PUSH_MTHDl(push, NV04_SF3D(OFFSET_COLOR), BUFCTX_FB, s->bo, 0, bo_flags); } /* depth/stencil */ - if (fb->_DepthBuffer) { + if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { s = &to_nouveau_renderbuffer( - fb->_DepthBuffer->Wrapped)->surface; + fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; zeta_pitch = s->pitch; - nouveau_bo_markl(bctx, surf3d, - NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, + BEGIN_NV04(push, NV04_SF3D(OFFSET_ZETA), 1); + PUSH_MTHDl(push, NV04_SF3D(OFFSET_ZETA), BUFCTX_FB, s->bo, 0, bo_flags); } - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(chan, rt_format); - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_PITCH, 1); - OUT_RING(chan, zeta_pitch << 16 | rt_pitch); + BEGIN_NV04(push, NV04_SF3D(FORMAT), 1); + PUSH_DATA (push, rt_format); + BEGIN_NV04(push, NV04_SF3D(PITCH), 1); + PUSH_DATA (push, zeta_pitch << 16 | rt_pitch); /* Recompute the scissor state. */ context_dirty(ctx, SCISSOR); + context_dirty(ctx, CONTROL); } void -nv04_emit_scissor(GLcontext *ctx, int emit) +nv04_emit_scissor(struct gl_context *ctx, int emit) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; - struct nouveau_grobj *surf3d = hw->surf3d; + struct nouveau_pushbuf *push = context_push(ctx); int x, y, w, h; get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2); - OUT_RING(chan, w << 16 | x); - OUT_RING(chan, h << 16 | y); - - /* Messing with surf3d invalidates some engine state. */ - context_dirty(ctx, CONTROL); - context_dirty(ctx, BLEND); + BEGIN_NV04(push, NV04_SF3D(CLIP_HORIZONTAL), 2); + PUSH_DATA (push, w << 16 | x); + PUSH_DATA (push, h << 16 | y); }