X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr600%2Fr700_state.c;h=1ff233d91ee86bcdf11e92beb770a14f42963b67;hp=7e8b48f91ebe0e5409cc552b8513a8919af045d3;hb=f0f04cd12db156ec53b7ea46fae27199af121f90;hpb=124f5875eae0b914d5c679fec6b25633907ad843 diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 7e8b48f91eb..1ff233d91ee 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -26,7 +26,6 @@ #include "main/glheader.h" #include "main/mtypes.h" -#include "main/state.h" #include "main/imports.h" #include "main/enums.h" #include "main/macros.h" @@ -36,17 +35,15 @@ #include "tnl/tnl.h" #include "tnl/t_pipeline.h" -#include "tnl/t_vp_build.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "main/api_arrayelt.h" -#include "main/state.h" #include "main/framebuffer.h" +#include "drivers/common/meta.h" #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" @@ -55,62 +52,27 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" - +void r600UpdateTextureState(GLcontext * ctx); static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); +static void r700UpdateWindow(GLcontext * ctx, int id); -void r700UpdateShaders (GLcontext * ctx) //---------------------------------- -{ - context_t *context = R700_CONTEXT(ctx); - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; - GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - int i; - - /* should only happenen once, just after context is created */ - /* TODO: shouldn't we fallback to sw here? */ - if (!ctx->FragmentProgram._Current) { - _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); - return; - } - - r700SelectFragmentShader(ctx); - - if (context->radeon.NewGLState) { - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - /* mat states from state var not array for sw */ - dummy_attrib[i].stride = 0; - temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); - } - - _tnl_UpdateFixedFunctionProgram(ctx); - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; - } - } - - r700SelectVertexShader(ctx, 1); - r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - context->radeon.NewGLState = 0; -} - -void r700UpdateShaders2(GLcontext * ctx) +void r700UpdateShaders(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); /* should only happenen once, just after context is created */ /* TODO: shouldn't we fallback to sw here? */ if (!ctx->FragmentProgram._Current) { - _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); return; } r700SelectFragmentShader(ctx); - r700SelectVertexShader(ctx, 2); + r700SelectVertexShader(ctx); r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); context->radeon.NewGLState = 0; } @@ -122,7 +84,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -228,6 +190,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } +static void r700SetDBRenderState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + + R600_STATECHANGE(context, db); + + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); + /* XXX need to enable htile for hiz/s */ + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + if (context->radeon.query.current) + { + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + else + { + CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + + if (fp) + { + if (fp->r700Shader.killIsUsed) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + + if (fp->r700Shader.depthIsExported) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + } +} + +void r700UpdateShaderStates(GLcontext * ctx) +{ + r700SetDBRenderState(ctx); + r600UpdateTextureState(ctx); +} + static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -592,7 +615,7 @@ static GLuint translate_logicop(GLenum logicop) case GL_XOR: return 0x66; case GL_EQUIV: - return 0xaa; + return 0x99; case GL_AND_REVERSE: return 0x44; case GL_AND_INVERTED: @@ -681,6 +704,10 @@ static void r700UpdateCulling(GLcontext * ctx) CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ break; } + + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit; } static void r700UpdateLineStipple(GLcontext * ctx) @@ -752,6 +779,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_LINE_STIPPLE: r700UpdateLineStipple(ctx); break; + case GL_DEPTH_CLAMP: + r700UpdateWindow(ctx, 0); + break; default: break; } @@ -882,10 +912,12 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa case GL_POINT_SIZE_MIN: SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0), MIN_SIZE_shift, MIN_SIZE_mask); + r700PointSize(ctx, ctx->Point.Size); break; case GL_POINT_SIZE_MAX: SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0), MAX_SIZE_shift, MAX_SIZE_mask); + r700PointSize(ctx, ctx->Point.Size); break; case GL_POINT_DISTANCE_ATTENUATION: break; @@ -1043,7 +1075,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1067,6 +1099,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- GLfloat tz = v[MAT_TZ] * depthScale; R600_STATECHANGE(context, vpt); + R600_STATECHANGE(context, cl); r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx; r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; @@ -1077,6 +1110,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz; r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz; + if (ctx->Transform.DepthClamp) { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } else { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0; + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0; + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } + r700->viewport[id].enabled = GL_TRUE; r700SetScissor(context); @@ -1190,13 +1235,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx) /* Handle GL_CW (clock wise and GL_CCW (counter clock wise) * correctly by selecting the correct front and back face */ - if (ctx->Polygon.FrontFace == GL_CCW) { - f = ctx->Polygon.FrontMode; - b = ctx->Polygon.BackMode; - } else { - f = ctx->Polygon.BackMode; - b = ctx->Polygon.FrontMode; - } + f = ctx->Polygon.FrontMode; + b = ctx->Polygon.BackMode; /* Enable polygon mode */ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask); @@ -1295,11 +1335,15 @@ void r700SetScissor(context_t *context) //--------------- return; } if (context->radeon.state.scissor.enabled) { - /* r600 has exclusive scissors */ x1 = context->radeon.state.scissor.rect.x1; y1 = context->radeon.state.scissor.rect.y1; - x2 = context->radeon.state.scissor.rect.x2 + 1; - y2 = context->radeon.state.scissor.rect.y2 + 1; + x2 = context->radeon.state.scissor.rect.x2; + y2 = context->radeon.state.scissor.rect.y2; + /* r600 has exclusive BR scissors */ + if (context->radeon.radeonScreen->kernel_mm) { + x2++; + y2++; + } } else { if (context->radeon.radeonScreen->driScreen->dri2.enabled) { x1 = 0; @@ -1378,8 +1422,6 @@ void r700SetScissor(context_t *context) //--------------- SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask); - r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0; - r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000; r700->viewport[id].enabled = GL_TRUE; } @@ -1538,9 +1580,9 @@ static void r700InitSQConfig(GLcontext * ctx) SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit); SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit); SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask); - SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, VS_PRIO_shift, VS_PRIO_mask); - SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, GS_PRIO_shift, GS_PRIO_mask); - SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, ES_PRIO_shift, ES_PRIO_mask); + SETfield(r700->sq_config.SQ_CONFIG.u32All, vs_prio, VS_PRIO_shift, VS_PRIO_mask); + SETfield(r700->sq_config.SQ_CONFIG.u32All, gs_prio, GS_PRIO_shift, GS_PRIO_mask); + SETfield(r700->sq_config.SQ_CONFIG.u32All, es_prio, ES_PRIO_shift, ES_PRIO_mask); r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0; SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask); @@ -1587,8 +1629,6 @@ void r700InitState(GLcontext * ctx) //------------------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); int id = 0; - radeon_firevertices(&context->radeon); - r700->TA_CNTL_AUX.u32All = 0; SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask); r700->VC_ENHANCE.u32All = 0; @@ -1686,27 +1726,18 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); r700DepthFunc(ctx, ctx->Depth.Func); - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - - r700->DB_RENDER_CONTROL.u32All = 0; SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + r700SetDBRenderState(ctx); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); @@ -1786,7 +1817,7 @@ void r700InitState(GLcontext * ctx) //------------------- } -void r700InitStateFuncs(struct dd_function_table *functions) //----------------- +void r700InitStateFuncs(radeonContextPtr radeon, struct dd_function_table *functions) { functions->UpdateState = r700InvalidateState; functions->AlphaFunc = r700AlphaFunc; @@ -1827,8 +1858,13 @@ void r700InitStateFuncs(struct dd_function_table *functions) //----------------- functions->Scissor = radeonScissor; - functions->DrawBuffer = radeonDrawBuffer; - functions->ReadBuffer = radeonReadBuffer; + functions->DrawBuffer = radeonDrawBuffer; + functions->ReadBuffer = radeonReadBuffer; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->DrawPixels = _mesa_meta_DrawPixels; + functions->ReadPixels = radeonReadPixels; + } }