glsl/rebalance_tree: Don't handle invariant or precise trees
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 17 Mar 2016 21:44:57 +0000 (14:44 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 23 Mar 2016 23:28:07 +0000 (16:28 -0700)
commit028d6ecfe0feecd1e543322d2953bef810f13d23
treedac7b9a925cef34537d92c0710d0ee26fe00bbec
parentb2209b2333e71549f4101d3d1193c7a2df4e1c14
glsl/rebalance_tree: Don't handle invariant or precise trees

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
src/compiler/glsl/opt_rebalance_tree.cpp