mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer
authorFredrik Höglund <fredrik@kde.org>
Wed, 29 Apr 2015 17:44:06 +0000 (19:44 +0200)
committerFredrik Höglund <fredrik@kde.org>
Thu, 14 May 2015 13:48:16 +0000 (15:48 +0200)
commit03420eac0c53280beae5f72783e52950fd1e3fba
tree3d7c2acdbee72705e9e8c5dbbf84e27ce1bd744b
parent30dcaaec356cc117d7227c6680620cd50ff534e7
mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
src/mesa/main/fbobject.c