glsl/standalone: set MaxVertexStreams
authorAlejandro Piñeiro <apinheiro@igalia.com>
Thu, 4 Jan 2018 16:04:33 +0000 (17:04 +0100)
committerAlejandro Piñeiro <apinheiro@igalia.com>
Fri, 5 Jan 2018 07:52:22 +0000 (08:52 +0100)
commit0ba3de2ad767686948c70feb85b3305c3c20e757
treeda19ea44e55f86d71013e2ac6b1cfb18e7aff107
parent8dcf131f04cf0fd540de127481985010ae61a4ea
glsl/standalone: set MaxVertexStreams

ARB_transform_feedback3 sets a minimum of 1, ARB_gpu_shader5 a minimum
of 4. It shouldn't matter too much, so choosing the later.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/standalone.cpp