i965: Switch BRW_NEW_CURBE_OFFSETS to BRW_NEW_PUSH_CONSTANT_ALLOCATION.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 8 May 2017 05:50:20 +0000 (22:50 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 10 May 2017 18:41:58 +0000 (11:41 -0700)
commit0f34b674ed597dcaf9e6e3af8c074b9cd62bde06
tree2857deb3541fbbbd83155cde5f6d034459d9d9bc
parent608a65ebca27668ad060c0735e9209c3fef12d31
i965: Switch BRW_NEW_CURBE_OFFSETS to BRW_NEW_PUSH_CONSTANT_ALLOCATION.

The BRW_NEW_CURBE_OFFSETS dirty bit is signalled when changing the
partitioning of the Constant Buffer URB section between the various
shader stages, on Gen4-5.

BRW_NEW_PUSH_CONSTANT_ALLOCATION is basically the same thing on Gen7+.

So, save a bit, and use the new name.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_clip_state.c
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_curbe.c
src/mesa/drivers/dri/i965/brw_gs_state.c
src/mesa/drivers/dri/i965/brw_state_upload.c
src/mesa/drivers/dri/i965/brw_urb.c
src/mesa/drivers/dri/i965/brw_vs_state.c
src/mesa/drivers/dri/i965/brw_wm_state.c