virgl: Implement seamless cube maps
authorStéphane Marchesin <marcheu@chromium.org>
Sat, 17 Mar 2018 02:15:02 +0000 (19:15 -0700)
committerDave Airlie <airlied@redhat.com>
Tue, 20 Mar 2018 19:44:52 +0000 (05:44 +1000)
commit1117edc60dd2746819d1d4e3bfd809ec3a4f5902
tree8497c300f6d0796e9bfa56c96350d98b546e6a4e
parentc43715d30b754b6e3e4ea0bfc0f7cee9e403211a
virgl: Implement seamless cube maps

This was previously ignored.

Along with the virglrenderer patch, this fixes ~100 dEQP tests:
dEQP-GLES3.functional.texture.filtering.cube.*

Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/virgl/virgl_encode.c
src/gallium/drivers/virgl/virgl_protocol.h