radv: calculate GFX9 GS and GFX10 NGG states before compiling shader variants
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 3 Sep 2019 10:46:55 +0000 (12:46 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 10 Sep 2019 07:26:58 +0000 (09:26 +0200)
commit168f8dbafa9a61c76bb17c3a387cb5c0619e228f
tree51c77d35550efb47a6ed99aa040d3de55dbcd599
parente7ee9a63875321a866f4cf57d8d0fd0629c3570f
radv: calculate GFX9 GS and GFX10 NGG states before compiling shader variants

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c