r600/sfn: re-use an allocated register in lookup
authorGert Wollny <gert.wollny@collabora.com>
Wed, 6 May 2020 21:38:01 +0000 (23:38 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 19 May 2020 07:52:13 +0000 (07:52 +0000)
commit19673ce47dfdacce81ad0095efc7eb6960aed531
tree88eb17317810a8cabd1e633e8d0bc8e531aa64d6
parentdfb0ba82727aeaa8c5fafe6dfce0c926e41202cf
r600/sfn: re-use an allocated register in lookup

For texture coordinates we always allocate all four components so that
we can use these for LOD and, compare etc.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5085>
src/gallium/drivers/r600/sfn/sfn_valuepool.cpp