panfrost: Feed compute shaders into the compiler
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 31 Jul 2019 22:31:23 +0000 (15:31 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Thu, 1 Aug 2019 23:23:03 +0000 (16:23 -0700)
commit22a8f6de6171abc20bcde3df87597248cad69249
tree7e7d9ef8f9a6b4cbb0f72e8ed4745cbcaf17f257
parent1b284628ef8bc3c0fa4513a1fe64b6ed556fd4b2
panfrost: Feed compute shaders into the compiler

The path for compute shader compiles resembles the graphic shader
compile path, although it is substantially simpler as we don't need any
shader keying.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/pan_compute.c