mesa: Disable glthread when glBegin() is called.
authorEric Anholt <eric@anholt.net>
Mon, 4 Mar 2013 17:47:40 +0000 (09:47 -0800)
committerTimothy Arceri <tarceri@itsqueeze.com>
Thu, 16 Mar 2017 03:14:19 +0000 (14:14 +1100)
commit238d027ed6d11f7ced80e4c7a43ca62293914781
tree1779c7147fad7f2d00dc41af62eb6341a5389fbb
parentcd1c003b18353c220b1b81dcecc9cab2996ce608
mesa: Disable glthread when glBegin() is called.

glBegin() swaps dispatch tables, and we don't have any code in place for
handling that in glthread (which also messes with dispatch tables), and I
don't particularly care to at this point.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
src/mapi/glapi/gen/gl_API.xml