nv50: use CLEAR_BUFFERS for surface fills
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Fri, 24 Sep 2010 20:46:51 +0000 (22:46 +0200)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Sat, 25 Sep 2010 17:37:09 +0000 (19:37 +0200)
commit2ef1d759b34fb6e9795d70a7c7b6c6c274c64bf8
tree6c751bafd77caec0ac1649da6715f01d575eccf5
parent583bbfb3aed3ded6ca060155c1ebbd4f39138a31
nv50: use CLEAR_BUFFERS for surface fills

The 2D engine's fill doesn't seem suited for RGBA32F or ZS buffers.
src/gallium/drivers/nv50/nv50_reg.h
src/gallium/drivers/nv50/nv50_screen.c
src/gallium/drivers/nv50/nv50_surface.c