radeonsi: don't use lp_build_if for the prim discard compute shader
authorMarek Olšák <marek.olsak@amd.com>
Wed, 24 Jul 2019 00:49:27 +0000 (20:49 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 31 Jul 2019 02:06:23 +0000 (22:06 -0400)
commit33a8eab7a95e99fafc702c697b47d9386996bd45
treef05f872082ca7847914f8bf01021f07cfd5cb363
parent5562b6b06778ec87fd3c49a57ee7b09266d32409
radeonsi: don't use lp_build_if for the prim discard compute shader
src/gallium/drivers/radeonsi/si_compute_prim_discard.c