swr/rast: WIP - Widen fetch shader to SIMD16
authorTim Rowley <timothy.o.rowley@intel.com>
Mon, 4 Dec 2017 00:49:29 +0000 (18:49 -0600)
committerTim Rowley <timothy.o.rowley@intel.com>
Fri, 15 Dec 2017 16:55:28 +0000 (10:55 -0600)
commit36e276b6b03da852c78e314640b3822be263def2
tree3caff7a1128d1dd616802b943329164eb93f2690
parent6d5275498a9a8e571048ca3dd6c99f693b49a7ed
swr/rast: WIP - Widen fetch shader to SIMD16

Widen vertex gather/storage to SIMD16 for all component types.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp