mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image validation.
authorFrancisco Jerez <currojerez@riseup.net>
Tue, 20 Jan 2015 12:42:48 +0000 (14:42 +0200)
committerFrancisco Jerez <currojerez@riseup.net>
Mon, 4 May 2015 14:44:16 +0000 (17:44 +0300)
commit4e4855f1dec566c8af825101445f13b1f824a309
tree95a3feb6c15288e0c1def3acf1b8359abe3cd0a9
parentf74ba58f84ad41f485957fe7edfb175a21c2ac24
mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image validation.

gl_texture_object::_MaxLevel doesn't have any meaningful value until
_mesa_test_texobj_completeness() has been run.  Fixes the "level"
ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/main/shaderimage.c