radv: scan the geometry shader output usage mask
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 14 May 2018 14:04:35 +0000 (16:04 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 14 May 2018 19:38:21 +0000 (21:38 +0200)
commit560bd9eb67fb24b05816c3afb9a47794eddb61aa
tree76f4eb3ca9f4eac998c7f2b529f1bb8d00d7f0b4
parentea43d935ab765575994557d1f923b570d4bd9085
radv: scan the geometry shader output usage mask

For reducing the number of parameters that are exported by
the GS copy shader.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_shader.h
src/amd/vulkan/radv_shader_info.c