intel/blorp: Add support for binding an actual stencil buffer
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 7 Oct 2016 05:10:34 +0000 (22:10 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 14 Oct 2016 22:39:41 +0000 (15:39 -0700)
commit563fa63bf2245e84584efb1143ea5acd7374df46
treeb533a1dd6c384c7d9865356b4563060f39d40454
parentf180faab79edc713a203cf5596257613b81741b3
intel/blorp: Add support for binding an actual stencil buffer

While we're here, we also make depth without HiZ work.

v2:
 - Use the correct surface type for 1-D on SKL+
 - Set QPitch on BDW+

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/intel/blorp/blorp_genX_exec.h
src/intel/blorp/blorp_priv.h