radeonsi/gfx10: use correct VGPR for instance ID in LS shader
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Fri, 31 Aug 2018 17:58:35 +0000 (19:58 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 3 Jul 2019 19:51:13 +0000 (15:51 -0400)
commit591537c7fa2aedb7c6dca3c2dd76a3810c94728b
treeafd9d46b1467ad4667369b366bbc4baf93c466cd
parentf3b9a372781b092334d82c29d8c687e90ca0a7cd
radeonsi/gfx10: use correct VGPR for instance ID in LS shader

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/gallium/drivers/radeonsi/si_shader.c