st/mesa/glsl: build string of dri options and use as input to building sha for shaders
authorTimothy Arceri <tarceri@itsqueeze.com>
Thu, 16 Feb 2017 23:16:16 +0000 (10:16 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Fri, 17 Feb 2017 00:18:43 +0000 (11:18 +1100)
commit6602d0401c23211af122f4ef5a86acf5dd9665e7
treecc98dc21d0d7438c2be32cdb49667bee81fbe81a
parented6153012167fc7176a23f23ee4cccce9cbaee4a
st/mesa/glsl: build string of dri options and use as input to building sha for shaders

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/shader_cache.cpp
src/gallium/include/state_tracker/st_api.h
src/gallium/state_trackers/dri/dri_screen.c
src/mesa/drivers/dri/common/xmlconfig.h
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_extensions.c