glsl: Take 'double' as reserved after GLSL ES 1.0
authorzhaowei yuan <zhaowei.yuan@samsung.com>
Mon, 4 Jun 2018 21:33:59 +0000 (05:33 +0800)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 6 Jun 2018 06:39:25 +0000 (23:39 -0700)
commit67f7a16b598513d25319e482359a4c4c6fc1271d
treeaa58522d22fdd723db97f9766d99152779d2dd49
parent17a42062ccdb3bf5624435db9598e4353756771f
glsl: Take 'double' as reserved after GLSL ES 1.0

GLSL ES 1.0.17 specifies that "double" is a keyword reserved

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106823
Signed-off-by: zhaowei yuan <zhaowei.yuan@samsung.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/compiler/glsl/glsl_lexer.ll