glsl: error on linking if no shaders are attached to program
authorTapani Pälli <tapani.palli@intel.com>
Thu, 3 Sep 2015 11:20:46 +0000 (14:20 +0300)
committerTapani Pälli <tapani.palli@intel.com>
Fri, 4 Sep 2015 06:01:00 +0000 (09:01 +0300)
commit69678953d1740a5d27da4f9dd522f68d5a95d223
tree3fada7aca296c6bc4f535e73813914bf9473e754
parent4323e78d3f6d935cb75fc20375e6730613d41119
glsl: error on linking if no shaders are attached to program

This applies to OpenGL Core >= 4.5 and OpenGL ES >= 3.1.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/glsl/linker.cpp