v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.
authorEric Anholt <eric@anholt.net>
Wed, 27 Jun 2018 23:28:25 +0000 (16:28 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 29 Jun 2018 20:36:28 +0000 (13:36 -0700)
commit6c3c11ba19b50e3410bc9fce3161038dfdf47103
tree13481e149fbed2ce526632106c9f713146b9b514
parentc0476d964abbbbdf6766ab4257568c2610c0c921
v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.

It looks like we don't need this flag for anything (not that I'm clear on
what it does), but it makes our struct dumping line up with CLIF parsing.
src/broadcom/cle/v3d_packet_v33.xml