mesa/glsl: add support for EXT_shader_implicit_conversions
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 25 Oct 2018 14:40:13 +0000 (16:40 +0200)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 2 Nov 2018 10:10:36 +0000 (11:10 +0100)
commit6df922f4384b05f259bc836fc6d626e5c8fe6468
tree90797145f6a4363a24ace91e3874ebc17931e6ae
parentecab2d6f1481e1e50b20b54ae88dd949c1dafab6
mesa/glsl: add support for EXT_shader_implicit_conversions

EXT_shader_implicit_conversions adds support for implicit conversions
for GLES 3.1 and above.

This is essentially a subset of ARB_gpu_shader5, and augments
OES_gpu_shader5.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/compiler/glsl/glsl_parser_extras.cpp
src/compiler/glsl/glsl_parser_extras.h
src/compiler/glsl/ir_function.cpp
src/mesa/main/extensions_table.h