gallium/auxiliary/vl: Split vl_compositor graphic shaders from vl_compositor API
authorJames Zhu <James.Zhu@amd.com>
Tue, 5 Feb 2019 21:49:37 +0000 (16:49 -0500)
committerLeo Liu <leo.liu@amd.com>
Fri, 15 Feb 2019 15:07:03 +0000 (10:07 -0500)
commit7b7b5f2029534e3ae9d3fa05eff2b5ab7d9a9129
tree8f6871deb3328d07027e7f4703000d90f5c0dfa2
parentb34d7c5daac6796dc20fca4196fff60e39fa4239
gallium/auxiliary/vl: Split vl_compositor graphic shaders from vl_compositor API

Split vl_compositor graphic shaders from vl_compositor API in order to share
vl_compositor API with vl_compositor compute shader later.

Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
src/gallium/auxiliary/Makefile.sources
src/gallium/auxiliary/meson.build
src/gallium/auxiliary/vl/vl_compositor.c
src/gallium/auxiliary/vl/vl_compositor_gfx.c [new file with mode: 0644]
src/gallium/auxiliary/vl/vl_compositor_gfx.h [new file with mode: 0644]