radv: Don't flush the CB before doing a fast clear eliminate.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sun, 5 Mar 2017 16:17:06 +0000 (17:17 +0100)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Thu, 9 Mar 2017 01:35:28 +0000 (02:35 +0100)
commit7d6e1a341af6d29110fbc83aa139fedade2851d1
tree6f861aa3d84b3f454e997b9347ec659fc7ae2129
parent870032978512576f5ac882b2c88c7657c9f741f4
radv: Don't flush the CB before doing a fast clear eliminate.

The only way we write CMASK/DCC compressed textures through shaders
is fast clears and CMASK/DCC inits, which have their own flushes.
Hence the CB cache is always up to date.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_fast_clear.c