r600: geometry shader gsvs itemsize workaround
authorDave Airlie <airlied@redhat.com>
Wed, 18 Feb 2015 23:51:19 +0000 (23:51 +0000)
committerDave Airlie <airlied@redhat.com>
Tue, 1 Dec 2015 02:57:55 +0000 (12:57 +1000)
commit8168dfdd4e63457bd8a9ef04a5d49a1f2e202ab8
tree529dd85c4be13b442aa72cce269e116ea23b9985
parent2ab9cd0c4dcefb3e63266cadc1e06079e67c3962
r600: geometry shader gsvs itemsize workaround

On some chips the GSVS itemsize needs to be aligned to a cacheline size.

This only applies to some of the r600 family chips.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.6 11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/r600_state.c