swrast: remove the copy_depth_stencil_pixels() function
authorBrian Paul <brianp@vmware.com>
Sat, 24 Dec 2011 15:54:26 +0000 (08:54 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 24 Dec 2011 15:59:54 +0000 (08:59 -0700)
commit826f36b1d8ae3881e6095d905fd10a7070742098
tree5b340396ba48ca16a22acef2b32d33c3b2c2819e
parente6c6b1c147f5079a1608234294e2b6cd29dd2a64
swrast: remove the copy_depth_stencil_pixels() function

Hopefully glCopyPixels(GL_DEPTH_STENCIL) will be handled by the
fast copy function.  Otherwise, just do the copy with separate
depth + stencil copies.  That's effectively what the removed code
did anyway.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/swrast/s_copypix.c