radv: Keep shader info when needed.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Thu, 30 May 2019 23:06:27 +0000 (01:06 +0200)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 12 Aug 2019 21:00:24 +0000 (23:00 +0200)
commit8874af8ef4981fcdc55943c42c4de77791a8b417
treea1e3691b95bbeabae20a52d589fd39959fcc73a0
parente8a256eb543b845e18b6a5eeacaeb2eaadefacd0
radv: Keep shader info when needed.

This allows enabling the shader info keeping on a per shader basis.
Also disables the cache on a per shader basis.

Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_pipeline_cache.c
src/amd/vulkan/radv_shader.c
src/amd/vulkan/radv_shader.h