d3d1x: Fix include style
authorKai Wasserbäch <kai@dev.carbon-project.org>
Sat, 27 Aug 2011 15:51:53 +0000 (17:51 +0200)
committerBrian Paul <brianp@vmware.com>
Mon, 29 Aug 2011 14:02:55 +0000 (08:02 -0600)
commit92bc1111f3c5dd3616bd591129aebd3f4307e5b4
treee8629498dba2bcc068a9448c0ee36f5ba2c9bcd0
parent51ecb33c6b218af8e7c401a701b51f52331a1782
d3d1x: Fix include style

As explained in the thread starting at [0], the internal include style
should be »#include "path/to/header.h"« for non-system includes.

[0]
<http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e>

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h
src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
src/gallium/state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp
src/gallium/state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp
src/gallium/state_trackers/d3d1x/gd3d1x/d3d1x_private.h