swr/rasterizer: do not mark tiles dirty until actually rendered
authorJan Zielinski <jan.zielinski@intel.com>
Tue, 30 Jul 2019 13:33:53 +0000 (15:33 +0200)
committerJan Zielinski <jan.zielinski@intel.com>
Thu, 8 Aug 2019 08:16:20 +0000 (10:16 +0200)
commit982d99490f228aa03ad3e06db9149f7baf1a0a58
treeae1c164d9c4a498ba819e2dae6c139e284373591
parent4f04f260d93268c35d7e447006607fe9f9e35895
swr/rasterizer: do not mark tiles dirty until actually rendered

Reviewed-by: Alok Hota <alok.hota@intel.com>
13 files changed:
src/gallium/drivers/swr/rasterizer/core/api.h
src/gallium/drivers/swr/rasterizer/core/backend.cpp
src/gallium/drivers/swr/rasterizer/core/backend_impl.h
src/gallium/drivers/swr/rasterizer/core/backend_sample.cpp
src/gallium/drivers/swr/rasterizer/core/backend_singlesample.cpp
src/gallium/drivers/swr/rasterizer/core/context.h
src/gallium/drivers/swr/rasterizer/core/rasterizer_impl.h
src/gallium/drivers/swr/rasterizer/core/tilemgr.cpp
src/gallium/drivers/swr/rasterizer/core/tilemgr.h
src/gallium/drivers/swr/rasterizer/jitter/builder.cpp
src/gallium/drivers/swr/rasterizer/jitter/builder.h
src/gallium/drivers/swr/rasterizer/jitter/builder_mem.cpp
src/gallium/drivers/swr/rasterizer/jitter/builder_mem.h