broadcom/vc5: Implement GFXH-1684 workaround.
authorEric Anholt <eric@anholt.net>
Sat, 6 Jan 2018 01:23:13 +0000 (17:23 -0800)
committerEric Anholt <eric@anholt.net>
Sat, 13 Jan 2018 05:55:15 +0000 (21:55 -0800)
commita075bb67262bd48c882f0c8fcc18e0e642c76b86
tree750289dd86786b3e55633c505c4bcf9c00324bc8
parent57965755e2c8089e5b52897fa86305e595f6792f
broadcom/vc5: Implement GFXH-1684 workaround.

Apparently the VPM writes need to be flushed out before we end the shader.
src/broadcom/compiler/nir_to_vir.c
src/broadcom/compiler/qpu_schedule.c
src/broadcom/compiler/v3d_compiler.h
src/broadcom/compiler/vir.c