glsl: use the linear allocator for ast_node and derived classes
authorMarek Olšák <marek.olsak@amd.com>
Fri, 7 Oct 2016 17:17:15 +0000 (19:17 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 31 Oct 2016 10:53:38 +0000 (11:53 +0100)
commita4a93103fb8f5c21c4cd17e89f07badfab14c0ab
tree872591f19289352b83b2b7f8aef1fc0cebb00294
parent2296bb09675e2031d75e11a96bf1ab0d0cc4bd38
glsl: use the linear allocator for ast_node and derived classes

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/ast.h
src/compiler/glsl/ast_type.cpp
src/compiler/glsl/glsl_parser.yy
src/compiler/glsl/glsl_parser_extras.cpp
src/compiler/glsl/glsl_symbol_table.cpp
src/compiler/glsl/glsl_symbol_table.h