meta: Don't do srgb to linear decode when blitting srgb textures.
authorEric Anholt <eric@anholt.net>
Wed, 1 Jun 2011 20:00:14 +0000 (13:00 -0700)
committerEric Anholt <eric@anholt.net>
Sun, 5 Jun 2011 18:28:59 +0000 (11:28 -0700)
commita513bee2f247d7cf9cd8e9c3d50f2bd48f136776
tree614ec6d632919df5e7ec3049853106bafdfa889f
parent164108e3db5ba09d8e0605f88aa17dab83b68742
meta: Don't do srgb to linear decode when blitting srgb textures.

Fixes the GL_SRGB8_ALPHA8 -> GL_RGBA8 blits in fbo-srgb-blit.c

Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/drivers/common/meta.c