mesa: add packed_varyings list to gl_shader
authorTapani Pälli <tapani.palli@intel.com>
Fri, 4 Sep 2015 08:22:15 +0000 (11:22 +0300)
committerTapani Pälli <tapani.palli@intel.com>
Fri, 25 Sep 2015 05:05:59 +0000 (08:05 +0300)
commita6b55beb78501e3447c55a2d3a4e4b5d6950b86c
tree60024a9d088d2f07b5b6dccc557d31faa9b3acce
parentebbe6cdad7ab082d2b191fe6c7c0eaa6921d55de
mesa: add packed_varyings list to gl_shader

This is required to store information about packed varyings, currently
these variables get lost and cannot be retrieved later in sensible way
for program interface queries. List will be utilized by next patch.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
src/glsl/lower_packed_varyings.cpp
src/mesa/main/mtypes.h