anv: Use a separate field in the pipeline for compute shader
authorCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tue, 3 Mar 2020 21:43:39 +0000 (13:43 -0800)
committerCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Thu, 12 Mar 2020 20:18:54 +0000 (13:18 -0700)
commitaf33f0d767a72dfd89246947d89d28d3157b4f59
tree9426c5953c6e1e308e975ce526df937b39b35b09
parentbff45b6a7f57694bcc0d8bb47fbc55402911113b
anv: Use a separate field in the pipeline for compute shader

This is a preparation for splitting the compute and graphics pipelines
into separate structs.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
src/intel/vulkan/anv_cmd_buffer.c
src/intel/vulkan/anv_pipeline.c
src/intel/vulkan/anv_private.h
src/intel/vulkan/genX_cmd_buffer.c
src/intel/vulkan/genX_pipeline.c