intel: workaround VS fixed function issue on Gen9 GT1 parts
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Wed, 20 Feb 2019 12:50:56 +0000 (12:50 +0000)
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>
Tue, 23 Apr 2019 05:41:20 +0000 (13:41 +0800)
commitb1ba7ffdbd54fdb5da18d086c7b7a830e06a1cff
tree0b8de9f397cb5292aa5d27d026978d5ad8506fef
parent4ec258ac3c3aab3ea4ddef8a8241b8c3f8c7d912
intel: workaround VS fixed function issue on Gen9 GT1 parts

The issue is noticeable in the
dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_3d
test where a triangle goes missing when we use the maximum number of
URB entries as specified by the documentation.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107505
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
src/intel/dev/gen_device_info.c