intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 1 Nov 2018 21:04:01 +0000 (16:04 -0500)
committerJason Ekstrand <jason@jlekstrand.net>
Tue, 29 Jan 2019 18:43:55 +0000 (18:43 +0000)
commitb284d222dbbe7a106dd1e52af7a826dc9855fc3c
tree78eb503750436b9fcbcf13d6c7c0232f12cec03a
parent8514eba693c9daa07284a248e1c4e5d825152c1c
intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/intel/compiler/brw_eu_defines.h
src/intel/compiler/brw_fs.cpp
src/intel/compiler/brw_fs.h
src/intel/compiler/brw_fs_cse.cpp
src/intel/compiler/brw_fs_generator.cpp
src/intel/compiler/brw_schedule_instructions.cpp
src/intel/compiler/brw_shader.cpp