glsl: use the linear allocator in opt_copy_propagation_elements
authorMarek Olšák <marek.olsak@amd.com>
Fri, 7 Oct 2016 18:57:04 +0000 (20:57 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 31 Oct 2016 10:53:38 +0000 (11:53 +0100)
commitb6f50e4640c5e4ab27d50422269b54eb6efa955a
treea7549269099370ca0981ebaf693bec8460461ab5
parent9c19dedff033a7cfb43d32d035fe9b26d6eb7636
glsl: use the linear allocator in opt_copy_propagation_elements

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/opt_copy_propagation_elements.cpp