progs/glsl: compile with scons and glew
authorKeith Whitwell <keithw@vmware.com>
Mon, 29 Jun 2009 13:13:58 +0000 (14:13 +0100)
committerKeith Whitwell <keithw@vmware.com>
Mon, 29 Jun 2009 13:15:08 +0000 (14:15 +0100)
commitb799af91d5ffbee1481161fec29eb4c92b161272
treea34b7f252be93bfb2b71fc226abfecd44b3fb9a4
parent9a5ee124347d3f75be2e957142143338dd96abe3
progs/glsl: compile with scons and glew

Get most of these working with scons.
27 files changed:
progs/SConscript
progs/glsl/SConscript [new file with mode: 0644]
progs/glsl/array.c
progs/glsl/bitmap.c
progs/glsl/brick.c
progs/glsl/bump.c
progs/glsl/convolutions.c
progs/glsl/deriv.c
progs/glsl/fragcoord.c
progs/glsl/identity.c
progs/glsl/linktest.c
progs/glsl/mandelbrot.c
progs/glsl/multinoise.c
progs/glsl/multitex.c
progs/glsl/noise.c
progs/glsl/pointcoord.c
progs/glsl/points.c
progs/glsl/samplers.c
progs/glsl/shadow_sampler.c
progs/glsl/skinning.c
progs/glsl/texaaline.c
progs/glsl/texdemo1.c
progs/glsl/toyball.c
progs/glsl/trirast.c
progs/glsl/twoside.c
progs/glsl/vert-or-frag-only.c
progs/glsl/vert-tex.c