glsl/serialize: Handle NULL uniform name in write_uniforms()
authorArcady Goldmints-Orlov <agoldmints@igalia.com>
Thu, 29 Nov 2018 14:16:34 +0000 (15:16 +0100)
committerAlejandro Piñeiro <apinheiro@igalia.com>
Fri, 12 Jul 2019 21:42:41 +0000 (23:42 +0200)
commitc3122d24318632b124cf6b065b19d5c863537057
treee703eb14ddd315330052ab04a437f7329023d963
parent0baa553fab5cfbee3410ca9f311e2bf61ccec5d4
glsl/serialize: Handle NULL uniform name in write_uniforms()

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
src/compiler/glsl/serialize.cpp