More updates for texture compression.
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 8 May 2006 23:52:32 +0000 (23:52 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 8 May 2006 23:52:32 +0000 (23:52 +0000)
commitc3c19be8e0d0b13916cc128cf3c8e839935c912a
tree9d880143c625d673af6e896339249e64a8786ffe
parent5999c5b620236fb6a996cf56759aec31f01c126b
More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
src/mesa/main/texcompress.c
src/mesa/main/texcompress.h
src/mesa/main/teximage.c
src/mesa/main/texstore.c