radeonsi/gfx9: implement primitive binning
authorMarek Olšák <marek.olsak@amd.com>
Tue, 29 Aug 2017 01:58:22 +0000 (03:58 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 5 Sep 2017 10:09:02 +0000 (12:09 +0200)
commitc3ebac68900de5ad461a7b5a279621a435f5bcec
treeb5ad1a6b499b9368a0899746f364f8904b8b1366
parent51e10c27702cf2ca23877ed0230785231e1758f3
radeonsi/gfx9: implement primitive binning

This increases performance, but it was tuned for Raven, not Vega.
We don't know yet how Vega will perform, hopefully not worse.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeon/r600_pipe_common.c
src/gallium/drivers/radeon/r600_pipe_common.h
src/gallium/drivers/radeonsi/Makefile.sources
src/gallium/drivers/radeonsi/si_hw_context.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state.h
src/gallium/drivers/radeonsi/si_state_binning.c [new file with mode: 0644]
src/gallium/drivers/radeonsi/si_state_shaders.c