glsl: Stop force-enabling compute shaders
authorJason Ekstrand <jason.ekstrand@intel.com>
Mon, 4 Apr 2016 19:09:10 +0000 (12:09 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Mon, 4 Apr 2016 19:09:12 +0000 (12:09 -0700)
commitcb317b8d074853f93b7d6965f8652bd200085d5b
tree6a696688807176d52e6acdbabca8aa6bc9359842
parent4d040a4ad35f0ab25e0f9ba031a71885a4cec1dd
glsl: Stop force-enabling compute shaders

This isn't needed since we no longer use the GLSL compiler in Vulkan.
src/compiler/glsl/glsl_parser_extras.cpp