[g3dvl] don't upload all quant buffer layers at once
authorChristian König <deathsimple@vodafone.de>
Wed, 13 Jul 2011 21:33:20 +0000 (23:33 +0200)
committerChristian König <deathsimple@vodafone.de>
Wed, 13 Jul 2011 21:33:20 +0000 (23:33 +0200)
commitd4cbd1272b723ba0da03a9664ee85452f8f2d457
treec254b4b349fa290e97e3a612957ccccc31e12348
parented24e19070b7dff12670151b2d184f31c845ccae
[g3dvl] don't upload all quant buffer layers at once

There seems to be a bug in r600g when uploading more than one layer of a
3D resource at once with a hardware blit.

So just do them one at a time to workaround this.
src/gallium/auxiliary/vl/vl_mpeg12_decoder.c
src/gallium/auxiliary/vl/vl_zscan.c
src/gallium/auxiliary/vl/vl_zscan.h