freedreno/a6xx: Split clear and blit texture into different functions
authorKristian H. Kristensen <hoegsberg@google.com>
Fri, 3 Jul 2020 23:25:30 +0000 (16:25 -0700)
committerMarge Bot <eric+marge@anholt.net>
Tue, 14 Jul 2020 06:12:22 +0000 (06:12 +0000)
commitd5c82c3c5f2f5e7a49630687173ff4f2debb3016
tree83a7654e20c379ecf9ad1b78cc058ce17d6ce448
parentf383b2c18acf162ba998a172d426c7ad41baaa90
freedreno/a6xx: Split clear and blit texture into different functions

Now that most of the state programming is in shareable helpers, we can
split emit_blit_or_clear_texture into emit_blit_texture and
fd6_clear_surface.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5717>
src/gallium/drivers/freedreno/a6xx/fd6_blitter.c