broadcom/vc5: Mark our primitives as needing TF processing.
authorEric Anholt <eric@anholt.net>
Mon, 2 Oct 2017 19:17:30 +0000 (12:17 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 10 Oct 2017 18:42:05 +0000 (11:42 -0700)
commitd8bc9c71dfcfa4e1e43e899f6b67da45f26efc79
tree8bcee4166d8a59fad2c440241e3e4cceba4634de
parent28105560f778c4b7718349d3719cc96e15092f2b
broadcom/vc5: Mark our primitives as needing TF processing.

The TF enable state appears to stick around until the next TF enable
packet is sent, so we only want to request TF when the shader is using it.
src/broadcom/cle/v3d_packet_v33.xml
src/gallium/drivers/vc5/vc5_draw.c