anv: bump maxFramebufferLayers to 2048
authorIlia Mirkin <imirkin@alum.mit.edu>
Tue, 29 Nov 2016 00:49:51 +0000 (19:49 -0500)
committerJason Ekstrand <jason.ekstrand@intel.com>
Tue, 29 Nov 2016 03:32:14 +0000 (19:32 -0800)
commite2c669a56bedc25656600aef12a6174f6cc90315
tree312f4e7d7ce29e4bea69f0b473a3090ed87e326d
parent76b97d544e642b10d049fad1a6ccd122e482c50a
anv: bump maxFramebufferLayers to 2048

This matches maxImageArrayLayers, as well as the same setting in the GL
frontend.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/intel/vulkan/anv_device.c